ABOUT VITASIM

VitaSim was founded by Rune and Eskild in 2018. Eskild’s VR expertise, Rune’s experience in teaching medical skills and a common passion for improving education laid the foundation. Anders partnered up with VitaSim in 2019 and Jacob joined in 2020.

We aim to improve the quality and accessibility of skill training and to push the limits of human skill mastery. We do so by creating innovative solutions daily, new research projects when it makes sense, and strategic partnerships whenever possible.

Our quest began with the development of a VR based training system for clinical ultrasound – from here our portfolio grew, and today we provide a complete ecosystem of software and platforms for creating educational content in VR. 

Meet us and our team below.

PARTNERS

RUNE JENSEN

CEO – Medical Doctor

Rune is responsible for collaborations with institutions and overall strategy. Rune has +5 years of experience in university teaching and a background in medicine and research

ESKILD ANDREASEN

CTO – MSc. Robotics

Eskild is responsible for the technical aspects of hardware and software development. He has tremendous experience with VR and strives for technological and educational innovation

ANDERS WINTER

COO – BSc. Robotics

Anders is responsible for project management, team coordination and HR. His competences include vast entrepreneurial experience, agile project management, communication and design 

JACOB SANGILD

Partner – Senior Innovation Consultant

With decades of experience in teaching and learning technologies, as well as a deep insight into the EdTech industry, Jacob will take both existing and new pilot projects to new heights

+45 24 22 02 74

TEAM

OLA NORDQVIST

VR Developer

Ola has a long background in software engineering and is passionate about computer graphics and deep learning. 

EMIL SKOV

VR Developer

Emil has a background in Medialogy and is responsible for platform and system programming

BJARKE MEJLVANG

VR Developer

Bjarke has a background in Learning and Experience Technology and is proficient in fast prototyping and quick bug fixes

MIKKEL LAURSEN

VR Developer

Mikkel is an experienced game designer and can solve pretty much any development related challenges.

MARTIN KEMP LARSEN

VR Developer

Martin has a broad background from Mediaology and is proficient in development of 3D models, virtual environments and interactive VR objects.

MARLENE LOMBORG

 Web Developer

Marlene has a broad background from Medialogy and is responsible for the development of our web based solutions. 

TOBIAS FROST ANDERSEN

VR Developer

Tobias has a background from Medialogy with focus on interaction and works as with development as well as user experience design.

MIKKEL JØRGENSEN

 Software Developer

Mikkel has a background in Computer Science.
He has a passion for teaching and has taught programming for many years. 

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